26.9. Escrevendo novos algoritmos de Processamento como scripts Python
Existem duas opções para escrever algoritmos de Processamento usando Python.
Within QGIS, you can use Create new script in the
Scripts menu at the top of the Processing Toolbox
to open the Processing Script Editor where you can write
your code.
To simplify the task, you can start with a script template by using
Create new script from template from the same menu.
This opens a template that extends
QgsProcessingAlgorithm
.
If you save the script in the scripts
folder
(the default location) with a .py
extension, the algorithm will
become available in the Processing Toolbox.
26.9.1. Extending QgsProcessingAlgorithm
O seguinte código
recebe uma camada vetorial como entrada
conta o número de feições
faz uma operação de buffer
cria uma camada raster a partir do resultado da operação do buffer
retorna a camada de buffer, a camada raster e o número de feições
1from qgis.PyQt.QtCore import QCoreApplication
2from qgis.core import (QgsProcessing,
3 QgsProcessingAlgorithm,
4 QgsProcessingException,
5 QgsProcessingOutputNumber,
6 QgsProcessingParameterDistance,
7 QgsProcessingParameterFeatureSource,
8 QgsProcessingParameterVectorDestination,
9 QgsProcessingParameterRasterDestination)
10from qgis import processing
11
12
13class ExampleProcessingAlgorithm(QgsProcessingAlgorithm):
14 """
15 This is an example algorithm that takes a vector layer,
16 creates some new layers and returns some results.
17 """
18
19 def tr(self, string):
20 """
21 Returns a translatable string with the self.tr() function.
22 """
23 return QCoreApplication.translate('Processing', string)
24
25 def createInstance(self):
26 # Must return a new copy of your algorithm.
27 return ExampleProcessingAlgorithm()
28
29 def name(self):
30 """
31 Returns the unique algorithm name.
32 """
33 return 'bufferrasterextend'
34
35 def displayName(self):
36 """
37 Returns the translated algorithm name.
38 """
39 return self.tr('Buffer and export to raster (extend)')
40
41 def group(self):
42 """
43 Returns the name of the group this algorithm belongs to.
44 """
45 return self.tr('Example scripts')
46
47 def groupId(self):
48 """
49 Returns the unique ID of the group this algorithm belongs
50 to.
51 """
52 return 'examplescripts'
53
54 def shortHelpString(self):
55 """
56 Returns a localised short help string for the algorithm.
57 """
58 return self.tr('Example algorithm short description')
59
60 def initAlgorithm(self, config=None):
61 """
62 Here we define the inputs and outputs of the algorithm.
63 """
64 # 'INPUT' is the recommended name for the main input
65 # parameter.
66 self.addParameter(
67 QgsProcessingParameterFeatureSource(
68 'INPUT',
69 self.tr('Input vector layer'),
70 types=[QgsProcessing.TypeVectorAnyGeometry]
71 )
72 )
73 self.addParameter(
74 QgsProcessingParameterVectorDestination(
75 'BUFFER_OUTPUT',
76 self.tr('Buffer output'),
77 )
78 )
79 # 'OUTPUT' is the recommended name for the main output
80 # parameter.
81 self.addParameter(
82 QgsProcessingParameterRasterDestination(
83 'OUTPUT',
84 self.tr('Raster output')
85 )
86 )
87 self.addParameter(
88 QgsProcessingParameterDistance(
89 'BUFFERDIST',
90 self.tr('BUFFERDIST'),
91 defaultValue = 1.0,
92 # Make distance units match the INPUT layer units:
93 parentParameterName='INPUT'
94 )
95 )
96 self.addParameter(
97 QgsProcessingParameterDistance(
98 'CELLSIZE',
99 self.tr('CELLSIZE'),
100 defaultValue = 10.0,
101 parentParameterName='INPUT'
102 )
103 )
104 self.addOutput(
105 QgsProcessingOutputNumber(
106 'NUMBEROFFEATURES',
107 self.tr('Number of features processed')
108 )
109 )
110
111 def processAlgorithm(self, parameters, context, feedback):
112 """
113 Here is where the processing itself takes place.
114 """
115 # First, we get the count of features from the INPUT layer.
116 # This layer is defined as a QgsProcessingParameterFeatureSource
117 # parameter, so it is retrieved by calling
118 # self.parameterAsSource.
119 input_featuresource = self.parameterAsSource(parameters,
120 'INPUT',
121 context)
122 numfeatures = input_featuresource.featureCount()
123
124 # Retrieve the buffer distance and raster cell size numeric
125 # values. Since these are numeric values, they are retrieved
126 # using self.parameterAsDouble.
127 bufferdist = self.parameterAsDouble(parameters, 'BUFFERDIST',
128 context)
129 rastercellsize = self.parameterAsDouble(parameters, 'CELLSIZE',
130 context)
131 if feedback.isCanceled():
132 return {}
133 buffer_result = processing.run(
134 'native:buffer',
135 {
136 # Here we pass on the original parameter values of INPUT
137 # and BUFFER_OUTPUT to the buffer algorithm.
138 'INPUT': parameters['INPUT'],
139 'OUTPUT': parameters['BUFFER_OUTPUT'],
140 'DISTANCE': bufferdist,
141 'SEGMENTS': 10,
142 'DISSOLVE': True,
143 'END_CAP_STYLE': 0,
144 'JOIN_STYLE': 0,
145 'MITER_LIMIT': 10
146 },
147 # Because the buffer algorithm is being run as a step in
148 # another larger algorithm, the is_child_algorithm option
149 # should be set to True
150 is_child_algorithm=True,
151 #
152 # It's important to pass on the context and feedback objects to
153 # child algorithms, so that they can properly give feedback to
154 # users and handle cancelation requests.
155 context=context,
156 feedback=feedback)
157
158 # Check for cancelation
159 if feedback.isCanceled():
160 return {}
161
162 # Run the separate rasterization algorithm using the buffer result
163 # as an input.
164 rasterized_result = processing.run(
165 'qgis:rasterize',
166 {
167 # Here we pass the 'OUTPUT' value from the buffer's result
168 # dictionary off to the rasterize child algorithm.
169 'LAYER': buffer_result['OUTPUT'],
170 'EXTENT': buffer_result['OUTPUT'],
171 'MAP_UNITS_PER_PIXEL': rastercellsize,
172 # Use the original parameter value.
173 'OUTPUT': parameters['OUTPUT']
174 },
175 is_child_algorithm=True,
176 context=context,
177 feedback=feedback)
178
179 if feedback.isCanceled():
180 return {}
181
182 # Return the results
183 return {'OUTPUT': rasterized_result['OUTPUT'],
184 'BUFFER_OUTPUT': buffer_result['OUTPUT'],
185 'NUMBEROFFEATURES': numfeatures}
Funções padrão do algoritmo de processamento:
- createInstance (mandatory)
Deve retornar uma nova cópia do seu algoritmo. Se você alterar o nome da classe, certifique-se de atualizar também o valor retornado aqui para corresponder!
- nome (obrigatório)
Retorna o nome exclusivo do algoritmo, usado para identificar o algoritmo.
- displayName (mandatory)
Retorna o nome do algoritmo traduzido.
- grupo
Retorna o nome do grupo ao qual este algoritmo pertence.
- groupId
Retorna o ID único do grupo ao qual este algoritmo pertence.
- shortHelpString
Returns a localised short help string for the algorithm.
- initAlgorithm (mandatory)
Aqui definimos as entradas e saídas do algoritmo.
INPUT
andOUTPUT
are recommended names for the main input and main output parameters, respectively.If a parameter depends on another parameter,
parentParameterName
is used to specify this relationship (could be the field / band of a layer or the distance units of a layer).
- processAlgorithm (mandatory)
É onde ocorre o processamento.
Parameters are retrieved using special purpose functions, for instance
parameterAsSource
andparameterAsDouble
.processing.run
can be used to run other processing algorithms from a processing algorithm. The first parameter is the name of the algorithm, the second is a dictionary of the parameters to the algorithm.is_child_algorithm
is normally set toTrue
when running an algorithm from within another algorithm.context
andfeedback
inform the algorithm about the environment to run in and the channel for communicating with the user (catching cancel request, reporting progress, providing textual feedback). When using the (parent) algorithm’s parameters as parameters to “child” algorithms, the original parameter values should be used (e.g.parameters['OUTPUT']
).It is good practice to check the feedback object for cancelation as much as is sensibly possible! Doing so allows for responsive cancelation, instead of forcing users to wait for unwanted processing to occur.
The algorithm should return values for all the output parameters it has defined as a dictionary. In this case, that’s the buffer and rasterized output layers, and the count of features processed. The dictionary keys must match the original parameter/output names.
26.9.2. The @alg decorator
Using the @alg decorator, you can create your own algorithms by writing the Python code and adding a few extra lines to supply additional information needed to make it a proper Processing algorithm. This simplifies the creation of algorithms and the specification of inputs and outputs.
One important limitation with the decorator approach is that algorithms created in this way will always be added to a user’s Processing Scripts provider – it is not possible to add these algorithms to a custom provider, e.g. for use in plugins.
The following code uses the @alg decorator to
usar uma camada vetorial como entrada
contar o número de feições
fazer uma operação de buffer
criar uma camada raster a partir do resultado da operação do buffer
retorna a camada de buffer, a camada raster e o número de feições
1from qgis import processing
2from qgis.processing import alg
3from qgis.core import QgsProject
4
5@alg(name='bufferrasteralg', label='Buffer and export to raster (alg)',
6 group='examplescripts', group_label='Example scripts')
7# 'INPUT' is the recommended name for the main input parameter
8@alg.input(type=alg.SOURCE, name='INPUT', label='Input vector layer')
9# 'OUTPUT' is the recommended name for the main output parameter
10@alg.input(type=alg.RASTER_LAYER_DEST, name='OUTPUT',
11 label='Raster output')
12@alg.input(type=alg.VECTOR_LAYER_DEST, name='BUFFER_OUTPUT',
13 label='Buffer output')
14@alg.input(type=alg.DISTANCE, name='BUFFERDIST', label='BUFFER DISTANCE',
15 default=1.0)
16@alg.input(type=alg.DISTANCE, name='CELLSIZE', label='RASTER CELL SIZE',
17 default=10.0)
18@alg.output(type=alg.NUMBER, name='NUMBEROFFEATURES',
19 label='Number of features processed')
20
21def bufferrasteralg(instance, parameters, context, feedback, inputs):
22 """
23 Description of the algorithm.
24 (If there is no comment here, you will get an error)
25 """
26 input_featuresource = instance.parameterAsSource(parameters,
27 'INPUT', context)
28 numfeatures = input_featuresource.featureCount()
29 bufferdist = instance.parameterAsDouble(parameters, 'BUFFERDIST',
30 context)
31 rastercellsize = instance.parameterAsDouble(parameters, 'CELLSIZE',
32 context)
33 if feedback.isCanceled():
34 return {}
35 buffer_result = processing.run('native:buffer',
36 {'INPUT': parameters['INPUT'],
37 'OUTPUT': parameters['BUFFER_OUTPUT'],
38 'DISTANCE': bufferdist,
39 'SEGMENTS': 10,
40 'DISSOLVE': True,
41 'END_CAP_STYLE': 0,
42 'JOIN_STYLE': 0,
43 'MITER_LIMIT': 10
44 },
45 is_child_algorithm=True,
46 context=context,
47 feedback=feedback)
48 if feedback.isCanceled():
49 return {}
50 rasterized_result = processing.run('qgis:rasterize',
51 {'LAYER': buffer_result['OUTPUT'],
52 'EXTENT': buffer_result['OUTPUT'],
53 'MAP_UNITS_PER_PIXEL': rastercellsize,
54 'OUTPUT': parameters['OUTPUT']
55 },
56 is_child_algorithm=True, context=context,
57 feedback=feedback)
58 if feedback.isCanceled():
59 return {}
60 return {'OUTPUT': rasterized_result['OUTPUT'],
61 'BUFFER_OUTPUT': buffer_result['OUTPUT'],
62 'NUMBEROFFEATURES': numfeatures}
As you can see, it involves two algorithms (‘native:buffer’ and ‘qgis:rasterize’). The last one (‘qgis:rasterize’) creates a raster layer from the buffer layer that was generated by the first one (‘native:buffer’).
The part of the code where this processing takes place is not difficult to understand if you have read the previous chapter. The first lines, however, need some additional explanation. They provide the information that is needed to turn your code into an algorithm that can be run from any of the GUI components, like the toolbox or the model designer.
These lines are all calls to the @alg
decorator functions that
help simplify the coding of the algorithm.
The @alg decorator is used to define the name and location of the algorithm in the Toolbox.
The @alg.input decorator is used to define the inputs of the algorithm.
The @alg.output decorator is used to define the outputs of the algorithm.
26.9.3. Tipos de entrada e saída para Algoritmos de Processamento
Aqui está a lista dos tipos de entrada e saída que são suportados no processamento com suas constantes de decoração de algoritmos (o arquivo :fonte:`algfactory.py <python/processing/algfactory.py>` contém a lista completa de constantes de algoritmos). Classificado no nome da classe.
26.9.3.1. Tipos de entrada
Classes |
Alg constant |
Descrição |
---|---|---|
|
Uma camada de texto |
|
|
Permite que os usuários selecionem entre as configurações de autenticação disponíveis ou criem novas configurações de autenticação |
|
|
Uma banda de uma camada raster |
|
|
Um valor booleano |
|
|
Uma cor |
|
|
Uma operação de coordenadas (para transformações SRC) |
|
|
Um Sistema de Referência de Coordenadas |
|
|
A database schema |
|
|
A database table |
|
|
A datetime (or a pure date or time) |
|
|
Um parâmetro numérico duplo para valores de distância |
|
|
Uma enumeração, permitindo a seleção de um conjunto de valores predefinidos |
|
|
Uma expressão |
|
|
Uma extensão espacial definida por xmin, xmax, ymin, ymax |
|
|
Um campo na tabela de atributos de uma camada vetorial |
|
|
Um nome de arquivo de um arquivo existente |
|
|
Um nome de arquivo para um arquivo de saída recém-criado |
|
|
Uma pasta (pasta de destino) |
|
|
Uma geometria |
|
|
Um número inteiro |
|
|
Um layout |
|
|
Um item de layout |
|
|
Uma camada do mapa |
|
|
A project map theme |
|
|
Uma matriz |
|
|
Uma camada de malha |
|
|
A set of layers |
|
|
Um valor numérico |
|
|
Um ponto |
|
|
A point cloud layer destination parameter, for specifying the destination path for a point cloud layer created by the algorithm |
|
|
Uma camada de nuvens de pontos |
|
|
An available connection for a database provider |
|
|
Um intervalo de números |
|
|
Uma camada raster |
|
|
A raster layer destination parameter, for specifying the destination path for a raster layer created by the algorithm |
|
|
Uma escala do mapa |
|
|
A feature sink |
|
|
A feature source |
|
|
A text string |
|
|
Uma camada vetorial |
|
|
A vector layer destination parameter, for specifying the destination path for a vector layer created by the algorithm |
26.9.3.2. Tipos de saída
Classes |
Alg constant |
Descrição |
---|---|---|
|
Um valor booleano |
|
|
Um parâmetro numérico duplo para valores de distância |
|
|
Um nome de arquivo de um arquivo existente |
|
|
Uma pasta |
|
|
HTML |
|
|
Um número inteiro |
|
|
Uma definição de camada |
|
|
Uma camada do mapa |
|
|
A set of layers |
|
|
Um valor numérico |
|
|
Uma camada de nuvens de pontos |
|
|
Uma camada raster |
|
|
A text string |
|
|
Uma camada vetorial |
26.9.4. Handing algorithm output
Quando você declara uma saída representando uma camada (raster ou vetor), o algoritmo tentará adicioná-la ao QGIS assim que terminar.
Raster layer output: QgsProcessingParameterRasterDestination / alg.RASTER_LAYER_DEST.
Vector layer output: QgsProcessingParameterVectorDestination / alg.VECTOR_LAYER_DEST.
So even if the processing.run()
method does not add the layers
it creates to the user’s current project,
the two output layers (buffer and raster buffer) will be loaded,
since they are saved to the destinations entered by the user (or to
temporary destinations if the user does not specify destinations).
If a layer is created as output of an algorithm, it should be declared as such. Otherwise, you will not be able to properly use the algorithm in the modeler, since what is declared will not match what the algorithm really creates.
You can return strings, numbers and more by specifying them in the result dictionary (as demonstrated for “NUMBEROFFEATURES”), but they should always be explicitly defined as outputs from your algorithm. We encourage algorithms to output as many useful values as possible, since these can be valuable for use in later algorithms when your algorithm is used as part of a model.
26.9.5. Comunicação com o usuário
If your algorithm takes a long time to process, it is a good idea to
inform the user about the progress. You can use feedback
(QgsProcessingFeedback
) for this.
The progress text and progressbar can be updated using two methods:
setProgressText(text)
and setProgress(percent)
.
You can provide more information by using
pushCommandInfo(text)
,
pushDebugInfo(text)
,
pushInfo(text)
and
reportError(text)
.
If your script has a problem, the correct way of handling it is to raise
a QgsProcessingException
.
You can pass a message as an argument to the constructor of the exception.
Processing will take care of handling it and communicating with the user,
depending on where the algorithm is being executed from (toolbox, modeler,
Python console, …)
26.9.6. Documentando seus scripts
You can document your scripts by overloading the
helpString()
and
helpUrl()
methods of
QgsProcessingAlgorithm
.
26.9.7. Bandeiras
You can override the flags()
method of QgsProcessingAlgorithm
to tell QGIS more about your algorithm.
You can for instance tell QGIS that the script shall be hidden from
the modeler, that it can be canceled, that it is not thread safe,
and more.
Dica
By default, Processing runs algorithms in a separate thread in order to keep QGIS responsive while the processing task runs. If your algorithm is regularly crashing, you are probably using API calls which are not safe to do in a background thread. Try returning the QgsProcessingAlgorithm.FlagNoThreading flag from your algorithm’s flags() method to force Processing to run your algorithm in the main thread instead.
26.9.8. Melhores práticas para algoritmos de script escrito
Here’s a quick summary of ideas to consider when creating your script algorithms and, especially, if you want to share them with other QGIS users. Following these simple rules will ensure consistency across the different Processing elements such as the toolbox, the modeler or the batch processing interface.
Não coloque resultados das camadas. Vamos trabalhar o Processamento com seus resultados e carregar suas camadas se necessárias.
Sempre declare as saídas que seu algoritmo cria.
Do not show message boxes or use any GUI element from the script. If you want to communicate with the user, use the methods of the feedback object (
QgsProcessingFeedback
) or throw aQgsProcessingException
.
There are already many processing algorithms available in QGIS. You can find code on the QGIS repo.