7.4. Lesson: Statistiques Spatiales


Leçon développée par Linfiniti et S Motala (Cape Peninsula University of Technology)

Les statistiques spatiales vous permettent d’analyser et de comprendre ce qu’il se passe dans un jeu de données vectorielles. QGIS comprend plusieurs outils standards pour l’analyse statistique qui s’avèrent utiles à cet égard.

The goal for this lesson: To know how to use QGIS” spatial statistics tools within the Processing toolbox.

7.4.1. basic Follow Along: Créer un jeu de données test

Afin de disposer d’un jeu de données de type point à utiliser, nous allons créer un jeu de points au hasard.

Pour ce faire, vous aurez besoin d’un jeu de données de type polygone qui définira l’étendue de la zone dans laquelle vous voulez créer les points.

Nous allons utiliser l’emprise couverte par les rues.

  1. Start a new project.

  2. Add your roads layer, as well as the srtm_41_19 raster file (elevation data) found in exercise_data/raster/SRTM/.


    You might find that your SRTM DEM layer has a different CRS to that of the roads layer. QGIS is reprojecting both layers in a single CRS. For the following exercises this difference does not matter, but feel free to reproject a layer in another CRS as shown in this module.

  3. Open Processing toolbox.

  4. Use the Vector Geometry ‣ Minimum bounding geometry tool to generate an area enclosing all the roads by selecting Convex Hull as the Geometry Type parameter:


    As you know, if you don’t specify the output, Processing creates temporary layers. It is up to you to save the layers immediately or in a second moment. Création de points aléatoires

  • Create random points in this area using the tool at Vector Creation ‣ Random points in layer bounds:



    The yellow warning sign is telling you that that parameter concerns something about the distance. The Bounding geometry layer is in a Geographical Coordinate System and the algorithm is just reminding you this. For this example we won’t use this parameter so you can ignore it.

If needed, move the generated random point at the top of the legend to see them better:

../../../_images/random_points_result.png Échantillonage des données

To create a sample dataset from the raster, you’ll need to use the Raster Analysis ‣ Sample raster values algorithm within Processing toolbox. This tool samples the raster at the points locations and copies the raster values in other field(s) depending on how many bands the raster is made of.

  1. Open the Sample raster values algorithm dialog

  2. Select random_points as the layer containing sampling points, and the SRTM raster as the band to get values from. The default name of the new field is rvalue_N, where N is the number of the raster band. You can change the name of the prefix if you want:

  3. Press Run

Now you can check the sampled data from the raster file in the attributes table of the Random points layer, they will be in a new field with the name you have chosen.

Voici un exemple de représentation de la couche:


The sample points are classified by their rvalue_1 field such that red points are at a higher altitude.

Vous allez utiliser cette couche d’échantillon pour le reste des exercices statistiques.

7.4.2. basic Follow Along: Statistiques Basiques

Maintenant, récupérez les statistiques basiques de cette couche.

  1. Click on the sum icon in the Attributes Toolbar of QGIS main dialog. A new panel will pop up.

  2. In the dialog that appears, specify the Sampled Points layer as the source.

  3. Select the rvalue_1 field in the field combo box which is the field you will calculate statistics for.

  4. The Statistics Panel will be automatically updated with the calculated statistics:



    You can copy the values by clicking on the editCopyCopy Statistics To Clipboard button and paste the results into a spreadsheet.

  5. Close the Statistics Panel when done.

Many different statistics are available, below some description:

Le nombre de données/valeurs.
Toutes les valeurs ajoutées ensemble.
La valeur moyenne est simplement la somme des valeurs divisée par le nombre de valeurs.
Si vous ordonnez les valeurs de la plus petite à la plus grande, la valeur du milieu (ou la moyenne des deux valeurs du milieu si N est un nombre pair) est la médiane des valeurs.
St Dev (pop)
La déviation standard. Donne une indication sur la manière dont les valeurs sont regroupées autour de la moyenne. Plus la déviation est faible, plus les valeurs tendent à se situer à la moyenne.
La valeur minimale.
La valeur maximale.
La différence entre les valeurs minimale et maximale.
First quartile of the data.
Third quartile of the data.
Missing (null) values
Total count of values with missing data-

7.4.3. basic Follow Along: Compute statistics on distances between points using the Distance Matrix tool

  1. Create a new point layer as a Temporary layer.

  2. Enter edit mode and digitize three points somewhere among the other points.

    Alternatively, use the same random point generation method as before, but specify only three points.

  3. Save your new layer as distance_points in the format you prefer.

To generate statistics on the distances between points in the two layers:

  1. Open the tool Vector Analysis ‣ Distance matrix.

  2. Select the distance_points layer as the input layer, and the Sampled Points layer as the target layer.

  3. Définissez-le comme ceci:

  4. If you want you can save the output layer as a file or just run the algorithm and save the temporary output layer in a second moment.

  5. Click Run to generate the distance matrix layer.

  6. Open the attribute table of the generated layer: values refer to the distances between the distance_points features and their two nearest points in the Sampled Points layer:


With these parameters, the Distance Matrix tool calculates distance statistics for each point of the input layer with respect to the nearest points of the target layer. The fields of the output layer contains the mean, standard deviation, minimum and maximum for the distances to the nearest neighbors of the points in the input layer.

7.4.4. basic Follow Along: Nearest Neighbor Analysis (within layer)

To do a nearest neighbor analysis of a point layer:

  1. Click on the menu item Vector analysis ‣ Nearest neighbor analysis.

  2. In the dialog that appears, select the Random points layer and click Run.

  3. The results will appear in the Processing Result Viewer Panel.

  4. Click on the blue link to open the html page with the results:


7.4.5. basic Follow Along: Coordonnées Moyennes

Pour obtenir les coordonnées moyennes d’un jeu de données:

  1. Click on the Vector analysis ‣ Mean coordinate(s) menu item.
  2. In the dialog that appears, specify Random points as the input layer, but leave the optional choices unchanged.
  3. Click Run.

Comparons cela aux coordonnées centrales du polygone qui a été utilisé pour créer les données aléatoires.

  1. Click on the Vector geometry ‣ Centroids menu item.
  2. In the dialog that appears, select Bounding geometry as the input layer.

As you can see from the example below, the mean coordinates (pink point) and the center of the study area (in green) don’t necessarily coincide.

The centroid is the barycenter of the layer (the barycenter of a square is the center of the square) while the mean coordinates represent the average of all node coordinates.


7.4.6. basic Follow Along: Histogrammes d’image

The histogram of a dataset shows the distribution of its values. The simplest way to demonstrate this in QGIS is via the image histogram, available in the Layer Properties dialog of any image layer (raster dataset).

  1. In your Layers panel, right-click on the srtm_41_19 layer.

  2. Sélectionnez Propriétés.

  3. Choisissez l’onglet Histogramme. Vous devrez cliquer sur le bouton Calculer l’histogramme pour générer le graphique. Un graphe décrivant la fréquence des valeurs de l’image sera alors affiché.

  4. Vous pouvez l’exporter en tant qu’image:

  5. Select the Information tab, you can see more detailed information of the layer.

The mean value is 332.8, and the maximum value is 1699! But those values don’t show up on the histogram. Why not? It’s because there are so few of them, compared to the abundance of pixels with values below the mean. That’s also why the histogram extends so far to the right, even though there is no visible red line marking the frequency of values higher than about 250.


If the mean and maxmimum values are not the same as those of the example, it can be due to the min/max value calculation. Open the Symbology tab and expand the Min / Max Value Settings menu. Choose |radioButtonOn| Min / max and click on Apply.

Par conséquent, gardez en tête qu’un histogramme vous montre la distribution des valeurs, et toutes les valeurs ne sont pas forcément visibles sur le graphe.

7.4.7. basic Follow Along: Interpolation Spatiale

Let’s say you have a collection of sample points from which you would like to extrapolate data. For example, you might have access to the Sampled points dataset we created earlier, and would like to have some idea of what the terrain looks like.

  1. To start, launch the GDAL ‣ Raster analysis ‣ Grid (IDW with nearest neighbor searching) tool within Processing toolbox.
  2. In the Point layer parameter, select Sampled points
  3. Set 5.0 as the Weighting power
  4. In the Advanced parameters set rvalue_1 for the Z value from field parameter
  5. Finally click on Run and wait until the algorithm ends
  6. Close the dialog

Voici une comparaison entre le jeu de données originel (gauche) et celui construit à partir de nos points (droite). Les votres peuvent sembler différents étant donné la nature aléatoire de l’emplacement des points.


As you can see, 100 sample points aren’t really enough to get a detailed impression of the terrain. It gives a very general idea, but it can be misleading as well.

7.4.8. moderate Try Yourself Different interpolation methods

  1. Use the processes shown above to create a new set of 10 000 random points.


    If the points amount is really big the processing time can take a long time.

  2. Utilisez ces points pour échantilloner le MEN originel.

  3. Use the Grid (IDW with nearest neighbor searching) tool on this new dataset as above.

  4. Set the Power and Smoothing to 5.0 and 2.0, respectively.

Les résultats (dépendamment de la position de vos points aléatoires) ressembleront plus ou moins à cela :


This is a much better representation of the terrain, due to the much greater density of sample points. Remember, bigger samples give better results.

7.4.9. In Conclusion

QGIS permet de nombreuses possibilités pour l’analyse des propriétés statistiques spatiales des jeu de données.

7.4.10. What’s Next?

Maintenant que nous avons couvert l’analyse vectorielle, pourquoi ne pas voir ce qu’il peut être fait avec des rasters ? C’est ce que nous ferons dans le prochain module !