Setting a label¶
Labels are textual information you can display on vector features. They add details you could not necessarily represent using symbols.
The Style Manager dialog allows you to create a set of labels or text formats (ie the appearance of the text, including font, size, colors, shadow, background…). Each of these items could later be applied to layers in the Labels tab of the vector Layer Properties dialog or Layer Styling panel or using the Layer Labeling Options button of the Labels toolbar. You can also directly configure them in the abovementioned dialogs.
The Label Settings dialog allows you to configure smart labeling for vector layers. Setting a label includes configuring the text format, and how the label relates with the features or other labels (through placement, rendering and callout).
To create text formats, you can:
Activate the Text format tab
Press the Add item button. The Text Settings dialog opens with the following properties. As usual, these properties are data-definable.
the Font, from the ones available on your machine
the Style: along with the common styles of the font, you can set whether the text should be underlined or striked through
the Size in any supported unit
and the Opacity.
At the bottom, a text formats list widget shows a filterable list of text formats stored within your style manager database. This allows you to easily set text formats to match styles saved in the local style database, and also to add a new text format to the style database based on the current settings. Press the Save format… button to store the current text format in the Style Manager, providing a name and tag(s).
Use the Type case option to change the capitalization style of the text. You have the possibility to render the text as All uppercase, All lowercase or Capitalize first letter. Note that the last option modifies only the first letter of each word and leaves the other letters in the text untouched.
Under Spacing, change the space between words and between individual letters.
Set the Text orientation which can be Horizontal or Vertical. It can also be Rotation-based when setting a label.
Use the Blend mode option to determine how your labels will mix with the map features below them (more details at Modurile de Fuziune).
The Apply label text substitutes option allows you to specify a list of texts to substitute to texts in feature labels (e.g., abbreviating street types). Replacement texts are used when displaying labels on the map. Users can also export and import lists of substitutes to make reuse and sharing easier.
Configure Multiple lines:
Set a character that will force a line break in the text with the Wrap on character option
Set an ideal line size for auto-wrapping using the Wrap lines to option. The size can represent either the Maximum line length or the Minimum line length.
Decide the Line Height
Format the Alignment: typical values available are Left, Right and Center.
When setting point labels properties, the text alignment can also be Follow label placement. In that case, the alignment will depend on the final placement of the label relative to the point. E.g., if the label is placed to the left of the point, then the label will be right aligned, while if it is placed to the right, it will be left aligned.
For line labels you can include Line direction symbol to help determine the line directions, with symbols to use to indicate the Left or Right. They work particularly well when used with the curved or Parallel placement options from the Placement tab. There are options to set the symbols position, and to Reverse direction.
Use the Formatted numbers option to format numeric texts. You can set the number of Decimal places. By default,
3decimal places will be used. Use the Show plus sign if you want to show the plus sign for positive numbers.
Set the buffer’s Size in any supported unit
Select the buffer’s Color
Color buffer’s fill: The buffer expands from the label’s outline, so, if the option is activated, the label’s interior is filled. This may be relevant when using partially transparent labels or with non-normal blending modes, which will allow seeing behind the label’s text. Unchecking the option (while using totally transparent labels) will allow you to create outlined text labels.
Define the buffer’s Opacity
Apply a Pen join style: it can be Round, Miter or Bevel
Use the Blend mode option to determine how your label’s buffer will mix with the map components below them (more details at Modurile de Fuziune).
Check Draw effects to add advanced paint effects for improving text readability, eg through outer glows and blurs.
a regular shape such as Rectangle, Square, Circle or Ellipse
an SVG symbol from a file, a URL or embedded in the project or style database (more details)
or a Marker Symbol you can create or select from the symbol library.
Depending on the selected shape, you need to configure some of the following properties:
The Size type of the frame, which can be:
Fixed: using the same size for all the labels, regardless the size of the text
or a Buffer over the text’s bounding box
The Size of the frame in X and Y directions, using any supported units
A Rotation of the background, between Sync with label, Offset of label and Fixed. The last two require an angle in degrees.
An Offset X,Y to shift the background item in the X and/or Y directions
A Radius X,Y to round the corners of the background shape (applies to rectangle and square shapes only)
An Opacity of the background
A Blend mode to mix the background with the other items in the rendering (see Modurile de Fuziune).
The Fill color, Stroke color and Stroke width for shape types other than the marker symbol. Use the Load symbol parameters to revert changes on an SVG symbol to its default settings.
A Pen join style: it can be Round, Miter or Bevel (applies to rectangle and square shapes only)
Draw effects to add advanced paint effects for improving text readability, eg through outer glows and blurs.
Indicate the item used to generate the shadow with Draw under. It can be the Lowest label component or a particular component such as the Text itself, the Buffer or the Background.
Set the shadow’s Offset from the item being shadowded, ie:
The angle: clockwise, it depends on the underlying item orientation
The distance of offset from the item being shadowded
The units of the offset
Influence the appearance of the shadow with the Blur radius. The higher the number, the softer the shadows, in the units of your choice.
Define the shadow’s Opacity
Rescale the shadow’s size using the Scale factor
Choose the shadow’s Color
Use the Blend mode option to determine how your label’s shadow will mix with the map components below them (more details at Modurile de Fuziune).
A common practice when placing labels on a crowded map is to use callouts - labels which are placed outside (or displaced from) their associated feature are identified with a dynamic line connecting the label and the feature. If one of the two endings (either the label or the feature) is moved, the shape of the connector is recomputed.
Select the Style of connector, one of:
Simple lines: a straight line, the shortest path
Manhattan style: a 90° broken line
Select the Line style with full capabilities of a line symbol including layer effects, and data-defined settings
Set the Minimum length of callout lines
Set the Offset from feature option: controls the distance from the feature (or its anchor point if a polygon) where callout lines end. Eg, this avoids drawing lines right up against the edges of the features.
Set the Offset from label area option: controls the distance from the label closest corner where callout lines end. This avoids drawing lines right up against the text.
Set an Anchor point on the (polygon) feature to use as end point of the connector line : available options are:
Pole of inaccessibility
Point on exterior
Point on surface
Choose the Placement tab for configuring label placement and labeling priority. Note that the placement options differ according to the type of vector layer, namely point, line or polygon, and are affected by the global PAL setting.
With the Cartographic placement mode, point labels are generated with a better visual relationship with the point feature, following ideal cartographic placement rules. Labels can be placed at a set Distance either from the point feature itself or from the bounds of the symbol used to represent the feature. The latter option is especially useful when the symbol size isn’t fixed, e.g. if it’s set by a data defined size or when using different symbols in a categorized renderer.
By default, placements are prioritised in the following order:
top, slightly right
bottom, slightly left.
Placement priority can, however, be customized or set for an individual feature using a data defined list of prioritised positions. This also allows only certain placements to be used, so e.g. for coastal features you can prevent labels being placed over the land.
With the Offset from point, labels are placed at a fixed offset from the point feature. You can select the Quadrant in which to place your label. You are also able to set the Offset X,Y distances between the points and their labels and can alter the angle of the label placement with the Rotation setting. Thus, placement in a selected quadrant with a defined rotation is possible.
Label options for line layers include Parallel, Curved or Horizontal. For the Parallel and Curved options, you can set the position to Above line, On line and Below line. It’s possible to select several options at once. In that case, QGIS will look for the optimal label position. For Parallel and curved placement options, you can also use the line orientation for the position of the label. Additionally, you can define a Maximum angle between curved characters when selecting the Curved option (see Figure_labels_placement_line).
For all three placement options, in Repeat, you can set up a
minimum distance for repeating labels. The distance can be in
mm or in
You can choose one of the following options for placing labels in polygons (see figure_labels_placement_polygon):
In the Offset from centroid settings you can specify if the centroid is of the visible polygon or whole polygon. That means that either the centroid is used for the polygon you can see on the map or the centroid is determined for the whole polygon, no matter if you can see the whole feature on the map. You can place your label within a specific quadrant, and define offset and rotation.
With the Horizontal (slow) or Free (slow) options, QGIS places at the best position either a horizontal or a rotated label inside the polygon.
With the Using perimeter option, the label will be drawn next to the polygon boundary. The label will behave like the parallel option for lines. You can define a position and a distance for the label. For the position, Above line, On line, Below line and Line orientation dependent position are possible. You can specify the distance between the label and the polygon outline, as well as the repeat interval for the label.
The Using perimeter (curved) option helps you draw the label along the polygon boundary, using a curved labeling. In addition to the parameters available with Using perimeter setting, you can set the Maximum angle between curved characters polygon, either inside or outside.
In the priority section you can define the priority with which labels are rendered for all three vector layer types (point, line, polygon). This placement option interacts with the labels from other vector layers in the map canvas. If there are labels from different layers in the same location, the label with the higher priority will be displayed and the others will be left out.
Under Label options:
You find the scale-based and the Pixel size-based visibility settings.
The Label z-index determines the order in which labels are rendered, as well in relation with other feature labels in the layer (using data-defined override expression), as with labels from other layers. Labels with a higher z-index are rendered on top of labels (from any layer) with lower z-index.
Additionally, the logic has been tweaked so that if two labels have matching z-indexes, then:
if they are from the same layer, the smaller label will be drawn above the larger label
if they are from different layers, the labels will be drawn in the same order as their layers themselves (ie respecting the order set in the map legend).
This setting doesn’t make labels to be drawn below the features from other layers, it just controls the order in which labels are drawn on top of all the layers» features.
While rendering labels and in order to display readable labels, QGIS automatically evaluates the position of the labels and can hide some of them in case of collision. You can however choose to Show all labels for this layer (including colliding labels) in order to manually fix their placement (see The Label Toolbar).
With data-defined expressions in Show label and Always Show you can fine tune which labels should be rendered.
Allow to Show upside-down labels: alternatives are Never, when rotation defined or always.
Under Feature options:
You can choose to label every part of a multi-part feature and limit the number of features to be labeled.
Both line and polygon layers offer the option to set a minimum size for the features to be labeled, using Suppress labeling of features smaller than.
For polygon features, you can also filter the labels to show according to whether they completely fit within their feature or not.
For line features, you can choose to Merge connected lines to avoid duplicate labels, rendering a quite airy map in conjunction with the Distance or Repeat options in the Placement tab.
An obstacle is a feature QGIS tries as far as possible to not place labels over. From the Obstacles frame, you can manage the covering relation between labels and features:
The priority control slider for obstacles allows you to make labels prefer to overlap features from certain layers rather than others. A Low weight obstacle priority means that features of the layer are less considered as obstacles and thus more likely to be covered by labels. This priority can also be data-defined, so that within the same layer, certain features are more likely to be covered than others.
For polygon layers, you can choose the type of obstacle the features could be, by minimising the labels placement:
over the feature’s interior: avoids placing labels over the interior of the polygon (prefers placing labels totally outside or just slightly inside the polygon)
or over the feature’s boundary: avoids placing labels over boundary of the polygon (prefers placing labels outside or completely inside the polygon). E.g., it can be useful for regional boundary layers, where the features cover an entire area. In this case, it’s impossible to avoid placing labels within these features, and it looks much better to avoid placing them over the boundaries between features.