Nota
In this lesson we will see another example of spatial data preparation, to continue using geoalgorithms in real-world scenarios.
For this lesson, we are going to calculate a slope layer for an area surrounding a city area, which is given in a vector layer with a single polygon. The base DEM is divided in two raster layers that, together, cover an area much larger than that around the city that we want to work with. If you open the project corresponding to this lesson, you will see something like this.
These layers have two problems:
Both of them are easily solvable with the appropriate geoalgorithms.
First, we create a rectangle defining the area that we want. To do it, we create a layer containing the bounding box of the layer with the limits of the city area, and then we buffer it, so as to have a raster layer that covers a bit more that the strictly necessary.
To calculate the bounding box , we can use the Polygon from layer extent algorithm
To buffer it, we use the Fixed distance buffer algorithm, with the following parameter values.
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Syntax changed in recent versions; set both Distance and Arc vertex to .25
Here is the resulting bounding box obtained using the parameters shown above
It is a rounded box, but we can easily get the equivalent box with square angles, by running the Polygon from layer extent algorithm on it. We could have buffered the city limits first, and then calculate the extent rectangle, saving one step.
You will notice that the rasters has a different projection from the vector. We should therefore reproject them before proceeding further, using the Warp (reproject) tool.
Nota
Recent versions have a more complex interface. Make sure at least one compression method is selected.
With this layer that contains the bounding box of the raster layer that we want to obtain, we can crop both of the raster layers, using the Clip raster with polygon algorithm.
Once the layers have been cropped, they can be merged using the GDAL Merge algorithm.
Nota
You can save time merging first and then cropping, and you will avoid calling the clipping algorithm twice. However, if there are several layers to merge and they have a rather big size, you will end up with a large layer than it can later be difficult to process. In that case, you might have to call the clipping algorithm several times, which might be time consuming, but don’t worry, we will soon see that there are some additional tools to automate that operation. In this example, we just have two layers, so you shouldn’t worry about that now.
With that, we get the final DEM we want.
Now it is time to compute the slope layer.
A slope layer can be computed with the Slope, Aspect, Curvature algorithm, but the DEM obtained in the last step is not suitable as input, since elevation values are in meters but cellsize is not expressed in meters (the layer uses a CRS with geographic coordinates). A reprojection is needed. To reproject a raster layer, the Warp (reproject) algorithm can be used again. We reproject into a CRS with meters as units (e.g. 3857), so we can then correctly calculate the slope, with either SAGA or GDAL.
With the new DEM, slope can now be computed.
And here is the resulting slope layer.
The slope produced by the Slope, Aspect, Curvature algorithm can be expressed in degrees or radians; degrees are a more practical and common unit. In case you calculated it in radians, the Metric conversions algorithm will help us to do the conversion (but in case you didn’t know that algorithm existed, you could use the raster calculator that we have already used).
Reprojecting the converted slope layer back with the Reproject raster layer, we get the final layer we wanted.
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todo: Agregar imagen
The reprojection processes might have caused the final layer to contain data outside the bounding box that we calculated in one of the first steps. This can be solved by clipping it again, as we did to obtain the base DEM.