` `
Creates a grid.
Optional.
Grid will be created according to the selected layer.
Extent of the grid.
Default: 0,1,0,1
X-axes spacing between the lines.
Default: 1.0
Y-axes spacing between the lines.
Default: 1.0
Geometry type of the resulting grid.
Options:
Default: 0
processing.runalg('saga:creategraticule', extent, output_extent, distx, disty, type, graticule)
<put algorithm description here>
<put parameter description here>
Options:
Default: 0
processing.runalg('saga:cutshapeslayer', shapes, method, polygons_polygons, cut, extent)
Creates polygons according to the extent of the input layer features.
Determines whether create polygon for each feature (True) or just create single polygon for whole layer (False).
Default: True
processing.runalg('saga:getshapesextents', shapes, parts, extents)
Merges two or more input layer into a unique resulting layer. You can merge together only layer of the same type (polygons with polygons, lines with lines, points with points).
The attribute table of the resulting layer will include only the attributes of the first input layer. Two additional columns will be added: one corresponding to the ID of every merged layer and the other one corresponding to the original name of the merged layer.
Optional.
Layer(s) to merge with.
processing.runalg('saga:mergeshapeslayers', main, layers, out)
<put algorithm description here>
<put parameter description here>
Default: 1
<put parameter description here>
Default: 6371000.0
<put parameter description here>
Default: True
processing.runalg('saga:polartocartesiancoordinates', polar, f_exagg, d_exagg, radius, degree, cartes)
<put algorithm description here>
processing.runalg('saga:quadtreestructuretoshapes', shapes, attribute, polygons, lines, points)
Creates buffer around features based on fixed distance or distance field.
Buffering method.
Options:
Default: 0
Buffer distance for “fixed value” method.
Default: 100.0
<put parameter description here>
Default: 1.0
Number of buffer(s) to generate.
Default: 1.0
Smoothness of the buffer borders: great numbers means rough borders.
Default: 5.0
Determines whether to dissolve results or not.
Default: True
processing.runalg('saga:shapesbuffer', shapes, buf_type, buf_dist, buf_field, buf_scale, buf_zones, dcircle, dissolve, buffer)
Splits the input layer randomly in two parts.
Split ratio between the resulting layers.
Default: 50
processing.runalg('saga:splitshapeslayerrandomly', shapes, percent, a, b)
<put algorithm description here>
<put parameter description here>
Default: 0.0
<put parameter description here>
Default: 0.0
<put parameter description here>
Default: 0.0
<put parameter description here>
Default: 1.0
<put parameter description here>
Default: 1.0
<put parameter description here>
Default: 0.0
<put parameter description here>
Default: 0.0
processing.runalg('saga:transformshapes', in, dx, dy, angle, scalex, scaley, anchorx, anchory, out)